The above 2 pictures are from Orcs Must Die & Sanctum, both the characters are from very similar games to the one i wish to make and are both very colourful & vibrant figures.
The style i wish to go for is borrowing more from the silhouettes/builds of Borderlands & Team Fortress 2, the main character for my game would be of similar build & stature to the soldier from Borderlands, one of a more martial prowess & proud stature, the enemy character would have a build more similar to 'brick' from Borderlands or the heavy from TF2, but would have a more hunched gait.
What i'll have to look into is how to make the silhouette of my character stand out, as any of the TF2 characters can be told apart just from their outline.
I am also having an issue with finsing information for the scripting of placable in-game turrets, and i shall be sending the makers of Sanctum an e-mail asking them how they went about it :P




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